Dark ConFrontation at Dragon*Con 2008
A Funny Thing Happened on the Way to the Graveyard
by Handmade Games
Dragon*Con 2008 - Pre-registration Form
Welcome to Dark ConFrontation, the only game on Earth where Superheroes, Vampires, and Aliens rub shoulders (or tentacles) with affable Androids, malevolent Mages and narcoleptic Orca.
The Con is the ultimate getaway for all of us science fiction-fantasy-gamer-fan types. The spectacles, the celebrities, the secret shows all amaze and astound. But have you ever felt like maybe there痴 more going on?
DarkCon is a LARP set at Dragon*Con. You don't have to pretend you are in some mystical forest or ancient dungeon; this game is a convention within the convention. Your character is attending just like you. Play begins when the convention does, and ends when you go home. Play as much or as little as you like. You can even play while doing other things around the Con.
Dragon*con is one place someone won't blink if they see a werewolf. Instead they'll compliment the costume and ask for a picture. So if you're a were needing some time away from the normal dog-eat-dog world, an arms merchant with some special arms to sell, or a mad scientist short on brains, Dragon*Con is the place to be.
But when this many mythical creatures, covert agencies, and gentlemen geniuses gather in one place, it痴 no surprise when it all goes to pieces. Thanks be to Ralph, or Phil, or the Great Cosmic Yard Rake that there is someone there to stitch it all back together... you.
This year marks Dark ConFrontation痴 15th Anniversary at Dragon*Con and we are pleased to present you with this year痴 scenario, "A Funny Thing Happened on the Way to the Graveyard." We give you all necessary game materials to get started. All you need is a couple of coins and a willingness to have a blast, no experience necessary. Your character packet will include item cards and a character sheet that lists personality traits, physical attributes, group memberships, and a short background for your character. Dark Con utilizes a conflict resolution system base on opposed coin tosses. Item Cards, such as armor and weapons, modify the rolls you make in combat. Heads on the coin flip indicate a success either when attacking or defending. Defense successes negate attacking successes, any remaining attack successes result in damage.